Far Cry 5's map editor lets you pull assets from Assassin's Creed and Watch Dogs

Far Cry 5's map editor lets you pull assets from Assassin's Creed and Watch Dogs

6 years ago
Anonymous $gIi3-PxxKB

https://www.pcgamer.com/far-cry-5s-map-editor-lets-you-pulls-assets-from-assassins-creed-and-watch-dogs/

Far Cry 5's map editor will let players rip assets straight out of Watch Dogs and Assassin's Creed 4: Black Flag and plonk them down in one of the game's Montana outposts. While you won't be seeing Edward Kenway in a pickup truck, you will have more than 9,000 objects and items to choose from, including from past Far Cry games, with 1,500 more added in future updates, Ubisoft has said.

In the video above, Ubisoft shows of the editor's flexibility with an outpost raid set in a city that's halfway underwater, but it also highlights some more abstract designs, such as a level full of floating furniture. I can see players creating plenty of platforming challenges to go alongside the more obvious shooty-bang stuff.

Far Cry 5's map editor lets you pull assets from Assassin's Creed and Watch Dogs

Mar 6, 2018, 6:31pm UTC
https://www.pcgamer.com/far-cry-5s-map-editor-lets-you-pulls-assets-from-assassins-creed-and-watch-dogs/ >Far Cry 5's map editor will let players rip assets straight out of Watch Dogs and Assassin's Creed 4: Black Flag and plonk them down in one of the game's Montana outposts. While you won't be seeing Edward Kenway in a pickup truck, you will have more than 9,000 objects and items to choose from, including from past Far Cry games, with 1,500 more added in future updates, Ubisoft has said. >In the video above, Ubisoft shows of the editor's flexibility with an outpost raid set in a city that's halfway underwater, but it also highlights some more abstract designs, such as a level full of floating furniture. I can see players creating plenty of platforming challenges to go alongside the more obvious shooty-bang stuff.