Kingdom Come: Deliverance team will not commit to Kickstarter stretch goals
https://www.polygon.com/2018/3/8/17096488/kingdom-come-deliverance-team-will-not-commit-to-kickstarter-stretch-goals
Kingdom Come: Deliverance, the role-playing game set in 15th century Bohemia, began life as a Kickstarter crowdfunding campaign in 2014. Just 36 hours into that campaign, developer Warhorse Studios introduced a number of stretch goals to raise more money. These included a playable female character, a dog companion and a tournament mode.
Now, nearly a month after the game was released on Steam, Warhorse is unwilling to commit to fulfilling all of those goals. It also remains nonspecific as to the goals it will be able to fulfill, despite making the promised amount of money to do so.