PUBG addresses lag and rubber-banding in first patch since full release

PUBG addresses lag and rubber-banding in first patch since full release

6 years ago
Anonymous $1bh8zaeyQS

http://www.pcgamer.com/pubg-addresses-lag-and-rubber-banding-in-first-patch-since-full-release/

PlayerUnknown's Battlegrounds' transition to version 1.0, marking its exit from Early Access, added a fair chunk of content. You can now run around the new desert map, Miramar, shoot new weapons, drive different vehicles and experiment with the climbing system. All good stuff. But unfortunately, some players have had their fun ruined by performance issues, with servers plagued by lag and rubber-banding.

The development team discussed those issues in a blog post yesterday, and rolled out a patch—the first since version 1.0 released—to try and address the problems. Lag and rubber-banding (or "character position readjustment issues", if you prefer), were caused partly by the addition of the new content, as well as an upgrade to the game engine that rolled out alongside it, the team explained.

PUBG addresses lag and rubber-banding in first patch since full release

Dec 28, 2017, 4:16pm UTC
http://www.pcgamer.com/pubg-addresses-lag-and-rubber-banding-in-first-patch-since-full-release/ >PlayerUnknown's Battlegrounds' transition to version 1.0, marking its exit from Early Access, added a fair chunk of content. You can now run around the new desert map, Miramar, shoot new weapons, drive different vehicles and experiment with the climbing system. All good stuff. But unfortunately, some players have had their fun ruined by performance issues, with servers plagued by lag and rubber-banding. >The development team discussed those issues in a blog post yesterday, and rolled out a patch—the first since version 1.0 released—to try and address the problems. Lag and rubber-banding (or "character position readjustment issues", if you prefer), were caused partly by the addition of the new content, as well as an upgrade to the game engine that rolled out alongside it, the team explained.