Here's what PUBG on Xbox One needs to change to survive on the console

Here's what PUBG on Xbox One needs to change to survive on the console

6 years ago
Anonymous $1bh8zaeyQS

http://www.techradar.com/news/heres-what-pubg-on-xbox-one-needs-to-change-to-feel-at-home-on-the-console

There are those who will always claim that you can’t beat a mouse and keyboard for playing shooters, and that gamepad-controlled games are crazy for even trying. I’ve always had some sympathy for this opinion, but equally there have been many games over the years which have discovered that with the right allowances a controller can come damn close to closing the gap. 

What these games worked out was that they had to meet the controller halfway. Halo, and GoldenEye before it, offered a generous amount of auto aim, and the Call of Duty series (which still, for better or for worse, provides the definitive template for the modern shooter) worked out how to hide its own generous auto-aim behind a snappy ironsights system. 

Here's what PUBG on Xbox One needs to change to survive on the console

Dec 12, 2017, 12:25pm UTC
http://www.techradar.com/news/heres-what-pubg-on-xbox-one-needs-to-change-to-feel-at-home-on-the-console >There are those who will always claim that you can’t beat a mouse and keyboard for playing shooters, and that gamepad-controlled games are crazy for even trying. I’ve always had some sympathy for this opinion, but equally there have been many games over the years which have discovered that with the right allowances a controller can come damn close to closing the gap.  >What these games worked out was that they had to meet the controller halfway. Halo, and GoldenEye before it, offered a generous amount of auto aim, and the Call of Duty series (which still, for better or for worse, provides the definitive template for the modern shooter) worked out how to hide its own generous auto-aim behind a snappy ironsights system.