Bungie details extensive plans for player-oriented Destiny 2 updates

Bungie details extensive plans for player-oriented Destiny 2 updates

6 years ago
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https://www.polygon.com/2017/11/29/16716746/destiny-2-bungie-updates-balance-curse-of-osiris

Destiny 2 developer Bungie is working on a wide variety of changes to the game, many of which the studio is making specifically in response to player feedback. Bungie announced the details today in a lengthy blog post, “The State of Destiny 2,” in which design director Luke Smith and game director Christopher Barrett acknowledged that the studio needs to be more transparent and open up a dialogue with players.

“Our team has been reading feedback and working on updates to improve the game,” said Barrett and Smith. “We’ve also been reading some tough criticism about our lack of communication, and we agree we need to be more open.”

Bungie details extensive plans for player-oriented Destiny 2 updates

Nov 30, 2017, 1:16am UTC
https://www.polygon.com/2017/11/29/16716746/destiny-2-bungie-updates-balance-curse-of-osiris >Destiny 2 developer Bungie is working on a wide variety of changes to the game, many of which the studio is making specifically in response to player feedback. Bungie announced the details today in a lengthy blog post, “The State of Destiny 2,” in which design director Luke Smith and game director Christopher Barrett acknowledged that the studio needs to be more transparent and open up a dialogue with players. >“Our team has been reading feedback and working on updates to improve the game,” said Barrett and Smith. “We’ve also been reading some tough criticism about our lack of communication, and we agree we need to be more open.”