Open-world stealth game Seven: The Days Long Gone gets aggressive in new combat trailer

Open-world stealth game Seven: The Days Long Gone gets aggressive in new combat trailer

7 years ago
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http://www.pcgamer.com/open-world-stealth-game-seven-the-days-long-gone-gets-aggressive-in-new-combat-trailer/

Seven: The Days Long Gone is an isometric open-world RPG with a focus on stealth and thievery. We were quite taken with it when we caught up with its developers, IMGN.PRO and Fool's Theory, this time last year, and it's only grown more promising with its recent slew of teaser trailers. While the previous trailer focused on protagonist Teriel's sneakier abilities, the latest trailer focuses on how he fights when stealth goes south. 

On top of being hard to spot, it seems Teriel is also handy in a fight. He can wield a variety of melee weapons—two-handed spears, one-handed swords and dual-handed daggers—as well as ranged and energy weapons. You can also craft traps and explosives to unlock new options in combat, like bouncing grenades off walls or leaving mines in the path of advancing guards.

Open-world stealth game Seven: The Days Long Gone gets aggressive in new combat trailer

Nov 28, 2017, 9:20pm UTC
http://www.pcgamer.com/open-world-stealth-game-seven-the-days-long-gone-gets-aggressive-in-new-combat-trailer/ >Seven: The Days Long Gone is an isometric open-world RPG with a focus on stealth and thievery. We were quite taken with it when we caught up with its developers, IMGN.PRO and Fool's Theory, this time last year, and it's only grown more promising with its recent slew of teaser trailers. While the previous trailer focused on protagonist Teriel's sneakier abilities, the latest trailer focuses on how he fights when stealth goes south.  >On top of being hard to spot, it seems Teriel is also handy in a fight. He can wield a variety of melee weapons—two-handed spears, one-handed swords and dual-handed daggers—as well as ranged and energy weapons. You can also craft traps and explosives to unlock new options in combat, like bouncing grenades off walls or leaving mines in the path of advancing guards.