NFS Dev on Microtransactions: Games Are More Expensive Than Ever To Make, Hard To Find Golden Path

NFS Dev on Microtransactions: Games Are More Expensive Than Ever To Make, Hard To Find Golden Path

7 years ago
Anonymous $ZOEEBQ1zf0

https://wccftech.com/dev-microtransactions-games-expensive/

The controversy surrounding microtransactions and their most recent incarnation, loot boxes (or crates, depending on the game), continues practically unabated.

Marcus Nilsson, Executive Producer of Ghost Games, talked about why microtransactions and the various implementations we’ve seen are becoming more and more common even in triple-A games. In an interview with Glixel, he said:

NFS Dev on Microtransactions: Games Are More Expensive Than Ever To Make, Hard To Find Golden Path

Nov 4, 2017, 9:12pm UTC
https://wccftech.com/dev-microtransactions-games-expensive/ >The controversy surrounding microtransactions and their most recent incarnation, loot boxes (or crates, depending on the game), continues practically unabated. >Marcus Nilsson, Executive Producer of Ghost Games, talked about why microtransactions and the various implementations we’ve seen are becoming more and more common even in triple-A games. In an interview with Glixel, he said: