We Played A Half Hour Of Shadow Of The Colossus PS4, And It's Still Wonderful

We Played A Half Hour Of Shadow Of The Colossus PS4, And It's Still Wonderful

6 years ago
Anonymous $ZOEEBQ1zf0

https://www.gamespot.com/articles/we-played-a-half-hour-of-shadow-of-the-colossus-ps/1100-6454534/

When Sony first announced a PS4 version of Shadow of the Colossus at E3 2017, it came as a surprise. The game wasn't a re-release of the remaster that developer Bluepoint Games made for PS3. Instead, it was a new version with completely re-worked assets. But is a remake of designer Fumito Ueda's cult classic worth revisiting even after it was already remastered in 2011? After playing a recent demo, I've discovered the answer to be a resounding yes.

The major highlight of the PS4 version is its new visuals. Shadow of the Colossus' world has been given a major facelift and it’s stunning. You need only look at the lush forest in the footage from the Sony's Paris Games Week press conference to see just how much of a step forward this remake is visually from its previous remaster. As someone who has played the original several times throughout the years, exploring the world feels familiar. But with the new assets and graphical touches, it also feels strange and foreign. Added technical enhancements, like reactive foliage, realistic water physics, and dynamic lighting, did not exist in the original or its remaster. Yet their implementation greatly enhances Shadow of Colossus' sense of scale in ways that I had never imagined.

We Played A Half Hour Of Shadow Of The Colossus PS4, And It's Still Wonderful

Oct 31, 2017, 11:20pm UTC
https://www.gamespot.com/articles/we-played-a-half-hour-of-shadow-of-the-colossus-ps/1100-6454534/ >When Sony first announced a PS4 version of Shadow of the Colossus at E3 2017, it came as a surprise. The game wasn't a re-release of the remaster that developer Bluepoint Games made for PS3. Instead, it was a new version with completely re-worked assets. But is a remake of designer Fumito Ueda's cult classic worth revisiting even after it was already remastered in 2011? After playing a recent demo, I've discovered the answer to be a resounding yes. >The major highlight of the PS4 version is its new visuals. Shadow of the Colossus' world has been given a major facelift and it’s stunning. You need only look at the lush forest in the footage from the Sony's Paris Games Week press conference to see just how much of a step forward this remake is visually from its previous remaster. As someone who has played the original several times throughout the years, exploring the world feels familiar. But with the new assets and graphical touches, it also feels strange and foreign. Added technical enhancements, like reactive foliage, realistic water physics, and dynamic lighting, did not exist in the original or its remaster. Yet their implementation greatly enhances Shadow of Colossus' sense of scale in ways that I had never imagined.