NARAKA: BLADEPOINT Xbox Launch Q&A – Plans for FSR 2.0, Ray Tracing, and PlayStation

NARAKA: BLADEPOINT Xbox Launch Q&A – Plans for FSR 2.0, Ray Tracing, and PlayStation

2 years ago
Anonymous $dy9SWuvIkX

https://wccftech.com/naraka-bladepoint-xbox-launch-qa-plans-for-fsr-2-0-ray-tracing-and-playstation/

After the success enjoyed with the Steam PC launch of NARAKA: BLADEPOINT (over 10 million copies sold to date), today Chinese developer 24 Entertainment is launching the Battle Royale game on Xbox Series S|X and PC via the Microsoft Store. The game is also included with the Game Pass subscription and the developers are adding a new weapon, the Dual Blades, with the update.

We were able to interview 24 Entertainment's Ray Kwan once again to discuss the studio's experience with the Xbox Series S|X and its many plans for the future of NARAKA: BLADEPOINT, from tech additions to an upcoming PlayStation port. Enjoy!

NARAKA: BLADEPOINT Xbox Launch Q&A – Plans for FSR 2.0, Ray Tracing, and PlayStation

Jun 23, 2022, 8:18pm UTC
https://wccftech.com/naraka-bladepoint-xbox-launch-qa-plans-for-fsr-2-0-ray-tracing-and-playstation/ > After the success enjoyed with the Steam PC launch of NARAKA: BLADEPOINT (over 10 million copies sold to date), today Chinese developer 24 Entertainment is launching the Battle Royale game on Xbox Series S|X and PC via the Microsoft Store. The game is also included with the Game Pass subscription and the developers are adding a new weapon, the Dual Blades, with the update. > We were able to interview 24 Entertainment's Ray Kwan once again to discuss the studio's experience with the Xbox Series S|X and its many plans for the future of NARAKA: BLADEPOINT, from tech additions to an upcoming PlayStation port. Enjoy!