Sonic Frontiers Summer Game Fest Hands-On Preview Leaves Mixed Feelings

Sonic Frontiers Summer Game Fest Hands-On Preview Leaves Mixed Feelings

2 years ago
Anonymous $dy9SWuvIkX

https://wccftech.com/sonic-frontiers-summer-game-fest-hands-on-preview-leaves-mixed-feelings/

The next title that I spent hands-on with at Summer Game Fest was a title that Sega has been trying to keep under wraps but perhaps more unsuccessfully than any other title in their recent history. First leaked via forum posts and speculation threads when it was first known as Sonic Rangers, the next brand new title for the blue blur is an open-world adventure that’s certainly different from what fans were expecting. The latest title from Team Sonic is a brand new entry called Sonic Frontiers that aims to be both ambitious and expansive, given the namesake.

After some standard accessibility options and tweaks (and a lengthy NDA to ensure what I could speak about is under wraps until Sega is ready to discuss), I was finally ready to jump into those red sneakers and take Sonic for a spin. The game opens with Sonic in a relatively massive open world with points of interest as far as the eye can see. From rails to rings, it’s hard to go more than ten meters without finding something new for Sonic to interact with or simple environmental puzzles to solve (that is, once the mandatory onboarding and tutorials every few steps were finished). Sonic has a wide variety of tools from previous entries, from Sonic Unleashed to Sonic and the Black Knight, and both traversal moves as well as melee combos to pull off. From the start, Sonic has a pretty basic melee combo that can chain into itself as well as jumping and homing attacks as well.