Dolmen Q&A – The Sci-Fi Soulslike Will Be the First Game to Support FSR, DLSS, and XeSS

Dolmen Q&A – The Sci-Fi Soulslike Will Be the First Game to Support FSR, DLSS, and XeSS

2 years ago
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https://wccftech.com/dolmen-qa-the-sci-fi-soulslike-will-be-the-first-game-to-support-fsr-dlss-and-xess/

The burgeoning Soulslike genre is about to grow even bigger thanks to Dolmen, an upcoming sci-fi/cosmic horror action RPG developed by the independent team at Massive Work Studio.

Following the recent hands-on we had at PAX East and ahead of next week's launch date, we chatted with Kiev Martins, Producer on Dolmen at Massive Work Studio. In our in-depth interview, we touched upon many game related aspects such as game length, combat balance and co-op functionality, next-gen console specs, and we also confirmed that Dolmen will be the first game to support all three upscaling technologies on PC: AMD FSR (though only version 1.0 at first), NVIDIA DLSS, and Intel XeSS. It also features ray tracing support on both PC and next-gen consoles.