Destiny 2 (PS4) Review – Shooting and Looting Without the Traveler’s Light

Destiny 2 (PS4) Review – Shooting and Looting Without the Traveler’s Light

7 years ago
Anonymous $wKBR2uNMvM

http://wccftech.com/review/destiny-2-shooting-and-looting/

Destiny and I have always been on strange terms as friends. Every once in awhile, I’ll heed the call of duty and come back to my role as a guardian every so often, although the urge hasn’t gripped me like it used to. It’s been nearly a year since my Awoken Warlock was once a formidable adversary in the Crucible as well as one that would routinely scout through the Court of Oryx in search of relics and loot. I had lamentably skipped over the Rise of Iron expansion, yet despite that extended break from The Traveler, I still found Destiny 2 to be familiar in so many ways.

The opening act to Destiny 2 should be instantly recognizable to anyone that’s played through the beta or read my hands-on from E3 2017. This first mission introduces players to the might of the Red Legion and shows what fate befalls the last city on Earth. It was a fine chance to reconnect with some old friends and pick up a gun once again, but those good times were only fleeting. The Red Legion, a faction of the Cabal hell-bent on destroying The Traveler and utilizing the Sun’s energy for a giant space cannon feel right at place in science fiction tales and provide Destiny 2 with a story and motivation that go far above and beyond its predecessor’s works.