HITMAN 3 PC Gets Ray Tracing and DLSS+FSR Support on May 24th

HITMAN 3 PC Gets Ray Tracing and DLSS+FSR Support on May 24th

2 years ago
Anonymous $dy9SWuvIkX

https://wccftech.com/hitman-3-pc-gets-ray-tracing-and-dlssfsr-support-on-may-24th/

Today, developer IO Interactive revealed that HITMAN 3 PC players can look forward to the addition of ray tracing, AMD FidelityFX Super Resolution (FSR) 1.0, and NVIDIA DLSS (Deep Learning Super Sampling) with patch 3.110, due to release on Tuesday, May 24th.

Given that HITMAN 3 includes all of the levels released in the previous two installments, ray tracing will be applied to all locations. IO Interactive said that reflection and shadows will be ray traced, before sharing with players the ray tracing system requirements and recommended settings.

HITMAN 3 PC Gets Ray Tracing and DLSS+FSR Support on May 24th

May 19, 2022, 4:32pm UTC
https://wccftech.com/hitman-3-pc-gets-ray-tracing-and-dlssfsr-support-on-may-24th/ > Today, developer IO Interactive revealed that HITMAN 3 PC players can look forward to the addition of ray tracing, AMD FidelityFX Super Resolution (FSR) 1.0, and NVIDIA DLSS (Deep Learning Super Sampling) with patch 3.110, due to release on Tuesday, May 24th. > Given that HITMAN 3 includes all of the levels released in the previous two installments, ray tracing will be applied to all locations. IO Interactive said that reflection and shadows will be ray traced, before sharing with players the ray tracing system requirements and recommended settings.