MythForce Early Access Hands-On – When Sword and Shield Are Not Enough

MythForce Early Access Hands-On – When Sword and Shield Are Not Enough

2 years ago
Anonymous $xqL1ZTchGQ

https://wccftech.com/mythforce-early-access-hands-on-when-sword-and-shield-are-not-enough/

It is undeniable that MythForce, the first-person roguelite developed by Beamdog, managed to make more than a few heads turn with its visuals inspired by Saturday morning cartoons from the 80s. On paper, the game has a lot more going on than simply being a nice-looking game, as it features four different playable characters all coming with unique abilities, tons of dungeons to explore with dangers lurking behind every corner, and a progression system that will make it so that characters will get stronger after each defeat and make the game slightly more manageable in subsequent runs.

While the game is only available as an Early Access title on the Epic Games Store, this early version of MythForce is enough to see where it is going. And it is impossible not to notice how it still needs quite a bit of work to be something else other than the average roguelite with great-looking visuals it is in its current state.

MythForce Early Access Hands-On – When Sword and Shield Are Not Enough

Apr 28, 2022, 8:16am UTC
https://wccftech.com/mythforce-early-access-hands-on-when-sword-and-shield-are-not-enough/ > It is undeniable that MythForce, the first-person roguelite developed by Beamdog, managed to make more than a few heads turn with its visuals inspired by Saturday morning cartoons from the 80s. On paper, the game has a lot more going on than simply being a nice-looking game, as it features four different playable characters all coming with unique abilities, tons of dungeons to explore with dangers lurking behind every corner, and a progression system that will make it so that characters will get stronger after each defeat and make the game slightly more manageable in subsequent runs. > While the game is only available as an Early Access title on the Epic Games Store, this early version of MythForce is enough to see where it is going. And it is impossible not to notice how it still needs quite a bit of work to be something else other than the average roguelite with great-looking visuals it is in its current state.