Divinity: Original Sin 2 claims top spot on Steam despite a very unlucky launch day

Divinity: Original Sin 2 claims top spot on Steam despite a very unlucky launch day

7 years ago
Anonymous $wKBR2uNMvM

http://www.pcgamer.com/divinity-original-sin-2-claims-top-spot-on-steam-despite-a-very-bad-launch-day/

Two years after Larian's fantasy-RPG Divinity: Original Sin 2 quadrupled its Kickstarter goal, the game is now out of early access and in full release. It's doing very well for itself, too, muscling past both Playerunknown's Battlegrounds and Dishonored: Death of the Outsider to claim the top spot on the Steam charts. But despite all the time and planning that went into it, the release definitely wasn't the smoothest ever. 

In a spectacular case of bad timing, a power outage—apparently caused by a fire—knocked out the electricity to roughly a quarter of the city of Ghent, Belgium, including Larian's home studio. So on the day the team should have been working on last-minute fixes and dealing with issues that inevitably follow a release, they were instead forced to wait patiently for the lights to come back on. There was some doubt about whether the launch would happen at all, especially when the Steam uploader refused to boot after the team moved it to a location with power: "It's really going well today," studio boss Swen Vincke says in the video. 

Divinity: Original Sin 2 claims top spot on Steam despite a very unlucky launch day

Sep 15, 2017, 7:25pm UTC
http://www.pcgamer.com/divinity-original-sin-2-claims-top-spot-on-steam-despite-a-very-bad-launch-day/ >Two years after Larian's fantasy-RPG Divinity: Original Sin 2 quadrupled its Kickstarter goal, the game is now out of early access and in full release. It's doing very well for itself, too, muscling past both Playerunknown's Battlegrounds and Dishonored: Death of the Outsider to claim the top spot on the Steam charts. But despite all the time and planning that went into it, the release definitely wasn't the smoothest ever.  >In a spectacular case of bad timing, a power outage—apparently caused by a fire—knocked out the electricity to roughly a quarter of the city of Ghent, Belgium, including Larian's home studio. So on the day the team should have been working on last-minute fixes and dealing with issues that inevitably follow a release, they were instead forced to wait patiently for the lights to come back on. There was some doubt about whether the launch would happen at all, especially when the Steam uploader refused to boot after the team moved it to a location with power: "It's really going well today," studio boss Swen Vincke says in the video.