Google Spent “10s of Millions” for Stadia Ports of Single Games like Red Dead Redemption 2

Google Spent “10s of Millions” for Stadia Ports of Single Games like Red Dead Redemption 2

3 years ago
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https://wccftech.com/google-stadia-10s-of-millions-single-ports-red-dead-redemption-2-2/

Google’s dedication to it’s Stadia cloud gaming service already seems to be waning, as they recently ceased all first-party development, shuttering their Stadia Games & Entertainment studios in Montreal and Los Angeles. While the Stadia service will continue, Google has said their main focus going forward will be licensing their Stadia tech out to other publishers and developers. Well, while Google is changing tactics now, not too long ago they were willing to shell out big bucks in hopes of making Stadia a success.

According to a new report from Bloomberg’s Jason Schreier, Google spent “10s of millions” to lock down individual games like Red Dead Redemption 2 and unnamed titles from Ubisoft. This wasn’t for exclusivity, mind you – Google was paying this much just to get a port. Despite all the money being thrown around, Stadia reportedly fell short of targets for controller sales and monthly active users by hundreds of thousands.

Google Spent “10s of Millions” for Stadia Ports of Single Games like Red Dead Redemption 2

Feb 27, 2021, 1:14am UTC
https://wccftech.com/google-stadia-10s-of-millions-single-ports-red-dead-redemption-2-2/ > Google’s dedication to it’s Stadia cloud gaming service already seems to be waning, as they recently ceased all first-party development, shuttering their Stadia Games & Entertainment studios in Montreal and Los Angeles. While the Stadia service will continue, Google has said their main focus going forward will be licensing their Stadia tech out to other publishers and developers. Well, while Google is changing tactics now, not too long ago they were willing to shell out big bucks in hopes of making Stadia a success. > According to a new report from Bloomberg’s Jason Schreier, Google spent “10s of millions” to lock down individual games like Red Dead Redemption 2 and unnamed titles from Ubisoft. This wasn’t for exclusivity, mind you – Google was paying this much just to get a port. Despite all the money being thrown around, Stadia reportedly fell short of targets for controller sales and monthly active users by hundreds of thousands.