Dead Island 2 May be Exclusive to PC and Next-Gen Consoles, DirectX Ray Tracing Supported
https://wccftech.com/dead-island-2-pc-and-next-gen-console-exclusive-directx-12-ray-tracing/
Dead Island 2 has been in development for a long time, but it seems the final game won’t be stuck in the past. According to recent job ads, current Dead Island 2 developer Dambuster Studios is looking for people to work on an “established AAA title” on “next gen consoles and PC platforms.” These specific job ads don’t mention Dead Island 2 by name, but Dambuster isn’t known to be working on any other “established AAA title” (they also have a game called Chorus in development, but it’s a new IP). Dambuster also mentions they’re looking for programmers with DirectX 12 and ray tracing experience. As of a year ago, the company’s job ads were still saying Dead Island 2 was coming to “current and future platforms,” but plans may have changed since then.
For those who haven’t been keeping up, the development of Dead Island 2 has been a bit rocky, to say the least. The game has been in development since at least 2012 and is currently on its fourth studio – over the course of almost a decade the game has passed from Techland, to Yager Developments, to Sumo Digital, and finally, to Dambuster. Publisher Deep Silver have promised the following features in the past…