CD PROJEKT RED Apologizes for Cyberpunk 2077 PS4/XB1 Performance, Promises Patches Are Inbound
https://wccftech.com/cd-projekt-red-apologizes-cyberpunk-2077-ps4-xb1-performance-promises-patches-are-inbound/
Cyberpunk 2077 had a great launch in terms of sales, with CD PROJEKT RED revealing how the game registered over eight million pre-orders and recouped all of its development and marketing costs just with digital pre-orders.
The game was also well received overall on PC, Google Stadia, and next-generation consoles. The same can't be said about the original PlayStation 4 and Xbox One consoles, though, where the current version of Cyberpunk 2077 really is only a shadow of the experience available on more powerful platforms.
CD PROJEKT RED Apologizes for Cyberpunk 2077 PS4/XB1 Performance, Promises Patches Are Inbound
Dec 14, 2020, 9:14am UTC
https://wccftech.com/cd-projekt-red-apologizes-cyberpunk-2077-ps4-xb1-performance-promises-patches-are-inbound/
> Cyberpunk 2077 had a great launch in terms of sales, with CD PROJEKT RED revealing how the game registered over eight million pre-orders and recouped all of its development and marketing costs just with digital pre-orders.
> The game was also well received overall on PC, Google Stadia, and next-generation consoles. The same can't be said about the original PlayStation 4 and Xbox One consoles, though, where the current version of Cyberpunk 2077 really is only a shadow of the experience available on more powerful platforms.