Icarus Will Be the First Game to Feature RTXGI Infinite Scrolling Volumes
https://wccftech.com/icarus-will-be-the-first-game-to-feature-rtxgi-infinite-scrolling-volumes/
Icarus, the upcoming PvE survival game by Dean Hall's RocketWerkz, recently held its last beta weekend ahead of the Steam Early Access debut set for December 4th.
Ahead of the launch, the developers have also detailed the game's RTXGI implementation. Icarus will be the first title to implement a new feature called Infinite Scrolling Volumes, where ray tracing continuously updates the lighting volume around the player character.
Icarus Will Be the First Game to Feature RTXGI Infinite Scrolling Volumes
Nov 22, 2021, 9:18am UTC
https://wccftech.com/icarus-will-be-the-first-game-to-feature-rtxgi-infinite-scrolling-volumes/
> Icarus, the upcoming PvE survival game by Dean Hall's RocketWerkz, recently held its last beta weekend ahead of the Steam Early Access debut set for December 4th.
> Ahead of the launch, the developers have also detailed the game's RTXGI implementation. Icarus will be the first title to implement a new feature called Infinite Scrolling Volumes, where ray tracing continuously updates the lighting volume around the player character.