PlayerUnknown's Battlegrounds targets November launch for vaulting mechanics
http://www.pcgamer.com/playerunknowns-battlegrounds-targets-november-launch-for-vaulting-mechanics/
As you probably noticed at the time, we dropped a host of exclusives at this year's PC Gaming Show at E3. And yet one of the show's most anticipated features was vaulting mechanics in PlayerUnknown's Battlegrounds.
PUBG mastermind Brendan Greene made the announcement on stage and promised players would soon be able to vault objects like cars, walls, fences and containers. Via this Steam post, Bluehole has now outlined how the mechanics are coming along, and when we might expect to see them in-game.
PlayerUnknown's Battlegrounds targets November launch for vaulting mechanics
Sep 12, 2017, 10:30am UTC
http://www.pcgamer.com/playerunknowns-battlegrounds-targets-november-launch-for-vaulting-mechanics/
>As you probably noticed at the time, we dropped a host of exclusives at this year's PC Gaming Show at E3. And yet one of the show's most anticipated features was vaulting mechanics in PlayerUnknown's Battlegrounds.
>PUBG mastermind Brendan Greene made the announcement on stage and promised players would soon be able to vault objects like cars, walls, fences and containers. Via this Steam post, Bluehole has now outlined how the mechanics are coming along, and when we might expect to see them in-game.