Steam Deck Supports Ray Tracing, VRS, and Other Stores; Programmer Compares It to Xbox Series X in Performance per Pixel

Steam Deck Supports Ray Tracing, VRS, and Other Stores; Programmer Compares It to Xbox Series X in Performance per Pixel

3 years ago
Anonymous $drS9DEX_Sj

https://wccftech.com/steam-deck-supports-ray-tracing-vrs-and-other-stores-programmer-compares-it-to-xbox-series-x-in-power-per-pixel/

Following earlier rumors of a handheld system in the works at Valve, the Steam Deck was officially announced yesterday alongside a December 2021 release window.

The Steam Deck is powered by AMD's RDNA 2 architecture, so it's not surprising to hear straight from Valve's Pierre-Loup Griffais that the hardware support DirectX 12 Ultimate features like variable rate shading (VRS) and acceleration for ray tracing, but it's always good to get confirmation.

Steam Deck Supports Ray Tracing, VRS, and Other Stores; Programmer Compares It to Xbox Series X in Performance per Pixel

Jul 16, 2021, 1:27pm UTC
https://wccftech.com/steam-deck-supports-ray-tracing-vrs-and-other-stores-programmer-compares-it-to-xbox-series-x-in-power-per-pixel/ > Following earlier rumors of a handheld system in the works at Valve, the Steam Deck was officially announced yesterday alongside a December 2021 release window. > The Steam Deck is powered by AMD's RDNA 2 architecture, so it's not surprising to hear straight from Valve's Pierre-Loup Griffais that the hardware support DirectX 12 Ultimate features like variable rate shading (VRS) and acceleration for ray tracing, but it's always good to get confirmation.