AMD FidelityFX Super Resolution Can Be Implemented in a Day or Two, Devs Say; It Just Works

AMD FidelityFX Super Resolution Can Be Implemented in a Day or Two, Devs Say; It Just Works

3 years ago
Anonymous $LNMzUc6XNz

https://wccftech.com/amd-fidelityfx-super-resolution-can-be-implemented-in-a-day-or-two-devs-say/

AMD FidelityFX Super Resolution launched yesterday, supported by seven games with others coming in the future. Some of the developers have decided to speak to AMD's official YouTube channel about their experience with FSR, and all of them have stressed the extremely easy and quick implementation process. We've gathered their thoughts and considerations below.

Takeshi Aramaki, Studio Head and General Manager at Luminous Studio Productions (working on the action RPG Forspoken, due next year on PC and PS5):

AMD FidelityFX Super Resolution Can Be Implemented in a Day or Two, Devs Say; It Just Works

Jun 23, 2021, 9:28am UTC
https://wccftech.com/amd-fidelityfx-super-resolution-can-be-implemented-in-a-day-or-two-devs-say/ > AMD FidelityFX Super Resolution launched yesterday, supported by seven games with others coming in the future. Some of the developers have decided to speak to AMD's official YouTube channel about their experience with FSR, and all of them have stressed the extremely easy and quick implementation process. We've gathered their thoughts and considerations below. > Takeshi Aramaki, Studio Head and General Manager at Luminous Studio Productions (working on the action RPG Forspoken, due next year on PC and PS5):