God of War PC Ultrawide Support Involved Lots of Extra Work
https://wccftech.com/god-of-war-pc-ultrawide-support-involved-lots-of-extra-work/
God of War PC is coming out tomorrow, packed with features like NVIDIA DLSS, AMD FSR, and NVIDIA Reflex in addition to staples like unlocked frame rate and Ultrawide support. The latter proved to be particularly challenging to implement, though, because of the game's unique one-shot camera.
PC Gamer talked to Matt DeWald, Senior Technical Producer on God of War PC, who explained some of the work that went into adding this specific feature.
God of War PC Ultrawide Support Involved Lots of Extra Work
Jan 13, 2022, 6:15pm UTC
https://wccftech.com/god-of-war-pc-ultrawide-support-involved-lots-of-extra-work/
> God of War PC is coming out tomorrow, packed with features like NVIDIA DLSS, AMD FSR, and NVIDIA Reflex in addition to staples like unlocked frame rate and Ultrawide support. The latter proved to be particularly challenging to implement, though, because of the game's unique one-shot camera.
> PC Gamer talked to Matt DeWald, Senior Technical Producer on God of War PC, who explained some of the work that went into adding this specific feature.