We Happy Few Devs: Trying to Maintain Creativity at Microsoft Isn’t as Hard As People Think It Is

We Happy Few Devs: Trying to Maintain Creativity at Microsoft Isn’t as Hard As People Think It Is

4 years ago
Anonymous $9ruWwTnhZq

https://wccftech.com/we-happy-few-devs-trying-to-maintain-creativity-at-microsoft-isnt-as-hard-as-people-think-it-is/

We Happy Few, the quirky action/adventure game set in the dystopian city of Wellington Wells, had quite the interesting development phase.

Originally crowdfunded on Kickstarter in July 2015, We Happy Few launched on Steam Early Access one year later and eventually garnered the attention of a publisher (Gearbox) in August 2017.

We Happy Few Devs: Trying to Maintain Creativity at Microsoft Isn’t as Hard As People Think It Is

Dec 20, 2019, 6:24pm UTC
https://wccftech.com/we-happy-few-devs-trying-to-maintain-creativity-at-microsoft-isnt-as-hard-as-people-think-it-is/ > We Happy Few, the quirky action/adventure game set in the dystopian city of Wellington Wells, had quite the interesting development phase. > Originally crowdfunded on Kickstarter in July 2015, We Happy Few launched on Steam Early Access one year later and eventually garnered the attention of a publisher (Gearbox) in August 2017.