Sniper Ghost Warrior: Contracts Gamescom 2019 Hands-On Preview – Deadly Silence

Sniper Ghost Warrior: Contracts Gamescom 2019 Hands-On Preview – Deadly Silence

5 years ago
Anonymous $4ckUSNo_FL

https://wccftech.com/sniper-ghost-warrior-contracts-gamescom-2019-hands-on-preview-deadly-silence/

If you enjoy sneaking around with an armory strapped to your back while silently eliminating targets and completing objectives, then you really are spoiled for choice these days. There are a seemingly endless number of shooters that are more open than ever, have better shooting than ever, have more player agency than ever, and it’s easy to think that Sniper Ghost Warrior: Contracts is another one of those games, just another one of what we’ve seen before, what we have already, all over again. And in some respects, that’s a fair assessment, but certainly missing the bigger picture. Sniper Ghost Warrior is back, but in some ways, it’s back to basics, too.

Moving away from the open-world scenario of previous titles, Sniper Ghost Warrior: Contracts takes place in smaller dedicated levels, but they’re still more than large enough to make sniping across the map an incredibly tricky and skillful task. This has allowed the developers to make better paths which head towards enemies and funnel you through challenging sections, while also preventing you with a variety of options.