Gears 5 Microtransactions Will be “Very Player-Friendly,” No Loot Boxes Reconfirmed
https://wccftech.com/gears-5-microstransactions-player-friendly/
The upcoming Gears 5 is definitely being set up as a “live service” game, with lots of post-launch content being promised, so, of course, the subject of monetization is on a lot of fans’ minds. The Coalition have already promised the game won’t feature loot boxes, but will they be nickel and diming us in other ways? In a new interview with GamesIndustry.biz, Gears 5 design director Ryan Cleven denies that, insisting the game’s microtransactions will be “player-friendly.”
In addition to the lack of loot boxes, Gears 5 also won’t have a paid season pass or battle passes. There will be an in-game store, where players can buy cosmetics with the premium currency Iron. There will be two ways to earn content in Gears 5 – Tour of Duty rewards players with goodies for completing challenges, while Supply nets you stuff just for playing. Iron can be used to buy boosts that increase your Supply drops. Here’s Cleven on Gears 5’s “player-centric” monetization…