GreedFall Gamescom 2019 Hands-on Preview – Better than BioWare?

GreedFall Gamescom 2019 Hands-on Preview – Better than BioWare?

5 years ago
Anonymous $4ckUSNo_FL

https://wccftech.com/greedfall-gamescom-2019-hands-on-preview-better-than-bioware/

When I first sat down to play GreedFall, I had to admit that I had not seen or heard anything from the game beforehand. I have no idea what rock I have been living under because the big new RPG from developers Spiders looks like exactly my thing. The developers have gone on the record as wishing to fill the gap BioWare left in the market after Dragon Age: Inquisition. It sounds like Spiders are targeting me directly, one of the few people that actually went and collected every single Shard in Dragon Age: Inquisition. And I’m happy to say, GreedFall left the right impression.

I’m immediately struck by how detailed and lush the world looks, and I ask what engine it’s running on. Nope, not Unreal Engine 4 nor CryEngine, but instead a proprietary engine made by Spiders. Silk Engine. The name makes it clear it is made by Spiders, after all. It struck me just as strongly as The Witcher 3’s engine did when that game released, and although the worlds and environments it renders are admittedly much smaller than The Witcher 3, it still looks just as crisp and high quality. So yes, I got excited for GreedFall pretty fast. The promise of a brand new, high-quality RPG to sink my teeth into it always exciting.

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