Tencent Next’s SYNCED: Off-Planet Hands-on Gamescom Preview – Ray Traced PvPvE Shooting

Tencent Next’s SYNCED: Off-Planet Hands-on Gamescom Preview – Ray Traced PvPvE Shooting

5 years ago
Anonymous $4ckUSNo_FL

https://wccftech.com/tencent-nexts-synced-off-planet-hands-on-gamescom-preview-ray-traced-pvpve-shooting/

At Gamescom 2019 this year, my very first appointment involved a yet-to-be-announced game from Tencent’s triple-A development studio, Tencent Next Studios, and UK-based Studio Gobo. Tencent Next was gracious enough to send over some under-embargo footage and screenshots of the game in advance in order to get us excited to see it, and admittedly, it worked and we booked in to see it straight away, and it was unveiled the day before as SYNCED: Off-Planet.

I sat in a small booth in one of Gamescom’s business hall with several of the PR and development staff from Tencent Next, who guided me through the experience of playing the game. I played on a high-end NVIDIA machine, as both the team and NVIDIA themselves are eager to use the game to display the ray tracing technology they’ve added to SYNCED.

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