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NVIDIA Details New DLSS Technique in Control, Explains How DLSS Can Further Improve in the Future

NVIDIA Details New DLSS Technique in Control, Explains How DLSS Can Further Improve in the Future

5 years ago
Anonymous $4ckUSNo_FL

https://wccftech.com/nvidia-details-new-dlss-technique-in-control-explains-how-dlss-can-further-improve-in-the-future/

NVIDIA DLSS, the Deep Learning Super-Sampling technology powered by the Tensor Cores of the GeForce RTX GPUs, has improved a lot over time. It didn’t have the greatest start when it first landed, mostly due to the blurring introduced in the initial implementation.

That has improved since and the latest incarnation of DLSS, featured in Remedy’s Control, is certainly the best one yet as mentioned by Keith in his analysis.

NVIDIA Details New DLSS Technique in Control, Explains How DLSS Can Further Improve in the Future

Sep 1, 2019, 5:13pm UTC
https://wccftech.com/nvidia-details-new-dlss-technique-in-control-explains-how-dlss-can-further-improve-in-the-future/ > NVIDIA DLSS, the Deep Learning Super-Sampling technology powered by the Tensor Cores of the GeForce RTX GPUs, has improved a lot over time. It didn’t have the greatest start when it first landed, mostly due to the blurring introduced in the initial implementation. > That has improved since and the latest incarnation of DLSS, featured in Remedy’s Control, is certainly the best one yet as mentioned by Keith in his analysis.