Wolfenstein: Youngblood Won’t Have Ray Tracing at Launch, NVIDIA Engineers Are Still Working on It

Wolfenstein: Youngblood Won’t Have Ray Tracing at Launch, NVIDIA Engineers Are Still Working on It

5 years ago
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https://wccftech.com/wolfenstein-youngblood-wont-have-ray-tracing-at-launch-nvidia-engineers-working-it/

At Computex, Bethesda Softworks and NVIDIA announced that Wolfenstein: Youngblood would support ray tracing on PC (through NVIDIA’s VKRay Vulkan API extension). We didn’t get any further details on which effects in particular would be improved through ray tracing and now, four days before the game’s release, we finally understand why.

In an interview with GamesBeat, Executive Producer Jerk Gustafsson from developer MachineGames revealed that ray tracing won’t be available at launch in Wolfenstein: Youngblood as the NVIDIA engineers are still working on it.

Wolfenstein: Youngblood Won’t Have Ray Tracing at Launch, NVIDIA Engineers Are Still Working on It

Jul 22, 2019, 8:13am UTC
https://wccftech.com/wolfenstein-youngblood-wont-have-ray-tracing-at-launch-nvidia-engineers-working-it/ > At Computex, Bethesda Softworks and NVIDIA announced that Wolfenstein: Youngblood would support ray tracing on PC (through NVIDIA’s VKRay Vulkan API extension). We didn’t get any further details on which effects in particular would be improved through ray tracing and now, four days before the game’s release, we finally understand why. > In an interview with GamesBeat, Executive Producer Jerk Gustafsson from developer MachineGames revealed that ray tracing won’t be available at launch in Wolfenstein: Youngblood as the NVIDIA engineers are still working on it.