NVIDIA Announces RTX and Adaptive Shading Coming to Wolfenstein: Youngblood; Quake II RTX Available for Free on June 6th

NVIDIA Announces RTX and Adaptive Shading Coming to Wolfenstein: Youngblood; Quake II RTX Available for Free on June 6th

5 years ago
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https://wccftech.com/nvidia-rtx-adaptive-shading-wolfenstein-youngblood/

NVIDIA had its own share of announcements to make at Computex 2019. To begin with, they’ve announced that Wolfenstein: Youngblood, the upcoming spin-off first-person shooter due on July 26th, will be powered by ray tracing technology. Nvidia Adaptive Shading (NAS), already featured in Wolfenstein II, is also coming back to accelerate performance.

Matt Wuebbling, head of GeForce marketing at NVIDIA, said in a statement:

NVIDIA Announces RTX and Adaptive Shading Coming to Wolfenstein: Youngblood; Quake II RTX Available for Free on June 6th

May 27, 2019, 10:13am UTC
https://wccftech.com/nvidia-rtx-adaptive-shading-wolfenstein-youngblood/ > NVIDIA had its own share of announcements to make at Computex 2019. To begin with, they’ve announced that Wolfenstein: Youngblood, the upcoming spin-off first-person shooter due on July 26th, will be powered by ray tracing technology. Nvidia Adaptive Shading (NAS), already featured in Wolfenstein II, is also coming back to accelerate performance. > Matt Wuebbling, head of GeForce marketing at NVIDIA, said in a statement: