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Here’s How Assassin’s Creed Odyssey Looks with ReShade Based Ray Tracing

Here’s How Assassin’s Creed Odyssey Looks with ReShade Based Ray Tracing

5 years ago
Anonymous $9jpehmcKty

https://wccftech.com/assassins-creed-odyssey-with-reshade-based-ray-tracing/

The latest game to be tested with Pascal Gilcher’s ReShade based ray tracing mod is Ubisoft’s Assassin’s Creed Odyssey, launched in October 2018.

The game is already quite taxing by itself on PC hardware and the addition of ray tracing, even in this limited screen-space-only rendition, certainly doesn’t help in that regard. However, it also makes the game look unquestionably better thanks to the vastly improved indirect lighting and ambient occlusion.

Here’s How Assassin’s Creed Odyssey Looks with ReShade Based Ray Tracing

May 26, 2019, 1:15pm UTC
https://wccftech.com/assassins-creed-odyssey-with-reshade-based-ray-tracing/ > The latest game to be tested with Pascal Gilcher’s ReShade based ray tracing mod is Ubisoft’s Assassin’s Creed Odyssey, launched in October 2018. > The game is already quite taxing by itself on PC hardware and the addition of ray tracing, even in this limited screen-space-only rendition, certainly doesn’t help in that regard. However, it also makes the game look unquestionably better thanks to the vastly improved indirect lighting and ambient occlusion.