A former Rainbow Six Siege developer explains why players think hitreg is broken
https://www.pcgamer.com/a-former-rainbow-six-siege-developer-explains-why-players-think-hitreg-is-broken/
When something goes wrong in Rainbow Six Siege, it’s easy to blame the game. And sometimes it really is the game’s fault. But there are many misconceptions about the factors that we often pin our shortcomings on—stuff like server lag, “bad” hitboxes, or ping abuse. That’s where a new video explainer by former Siege developer Dominic Clement may be able to help.
The video touches on complicated subjects like what ping really is, server vs. client side connections, and tick rate. The whole thing is a great watch, but let’s break down the biggest lessons to be learned.