Bethesda: We Had Difficulties Developing Fallout 76; It Actually Sold Very Well, We’ve Got Big Things Planned
https://wccftech.com/todd-howard-hardships-develop-fallout-76/
During yesterday’s Bethesda Game Days live stream from PAX East 2019, Bethesda Game Studios hosted a panel dedicated to Fallout 76.
Todd Howard, Executive Producer on the game, clarified that there were indeed lots of difficulties during the game’s development (it was the first online game made by BGS, after all). Even so, the game sold very well and there are big plans for content updates in the coming years.
Bethesda: We Had Difficulties Developing Fallout 76; It Actually Sold Very Well, We’ve Got Big Things Planned
Mar 30, 2019, 9:17pm UTC
https://wccftech.com/todd-howard-hardships-develop-fallout-76/
> During yesterday’s Bethesda Game Days live stream from PAX East 2019, Bethesda Game Studios hosted a panel dedicated to Fallout 76.
> Todd Howard, Executive Producer on the game, clarified that there were indeed lots of difficulties during the game’s development (it was the first online game made by BGS, after all). Even so, the game sold very well and there are big plans for content updates in the coming years.