Halo Infinite Dev Troubles Reportedly Due to Heavy Outsourcing, TV Series Distraction

Halo Infinite Dev Troubles Reportedly Due to Heavy Outsourcing, TV Series Distraction

4 years ago
Anonymous $qOHwDUKgAF

https://wccftech.com/halo-infinite-development-troubles-outsourcing-tv-series-distraction/

Last week Microsoft surprised many fans when they announced they were delaying Halo Infinite to 2021. Granted, the response to Halo Infinite’s big gameplay reveal was lukewarm, but the title’s been in development for around five years! Surely 343 Industries should have been able to get something ready for the launch of the Xbox Series X?

Well, a new report from reliable Microsoft insider Brad Sams may shine a light on where Halo Infinite went wrong. According to Sams, Halo Infinite was always meant to be a showcase for Microsoft’s successor to the Xbox One, but the game began development in 2015, long before the Xbox Series X hardware was finalized, causing plenty of uncertainty. Ultimately though, it doesn’t seem like hardware was the main source of the game’s development woes.