10
Monstrum 2 Closed Beta Preview – Dead By Torchlight

Monstrum 2 Closed Beta Preview – Dead By Torchlight

4 years ago
Anonymous $UzyKJJH9oy

https://wccftech.com/monstrum-2-closed-beta-preview-dead-by-torchlight/

The concept of Monstrum 2 is simple. A team of four escaped prisoners must survive on a facility in the middle of the sea while a monster runs around. The team must turn on the power and secure the exit by finding resources and flipping power switches, all while hiding from the creature which is controlled by another player. I adore these asymmetrical multiplayer titles, and I don't think a hybrid of the concepts you see in games like Payday and Dead by Daylight is a bad idea on paper. But Monstrum 2, in practice, is a bit of a mess.

Let's be clear, I played Monstrum 2 as part of a closed beta, and there are still several months before the proposed release date. Monstrum 2 as it is right now, and as it will be at the time of launch, are two different beasts, and I have high hopes that the team can tighten up the experience by then, but as of right now, I'm not that impressed.

Monstrum 2 Closed Beta Preview – Dead By Torchlight

Aug 24, 2020, 5:22pm UTC
https://wccftech.com/monstrum-2-closed-beta-preview-dead-by-torchlight/ > The concept of Monstrum 2 is simple. A team of four escaped prisoners must survive on a facility in the middle of the sea while a monster runs around. The team must turn on the power and secure the exit by finding resources and flipping power switches, all while hiding from the creature which is controlled by another player. I adore these asymmetrical multiplayer titles, and I don't think a hybrid of the concepts you see in games like Payday and Dead by Daylight is a bad idea on paper. But Monstrum 2, in practice, is a bit of a mess. > Let's be clear, I played Monstrum 2 as part of a closed beta, and there are still several months before the proposed release date. Monstrum 2 as it is right now, and as it will be at the time of launch, are two different beasts, and I have high hopes that the team can tighten up the experience by then, but as of right now, I'm not that impressed.