Halo 3 PC Single Player Hands On Impressions – Finish The Fight
https://wccftech.com/halo-3-pc-single-player-hands-on-impressions-finish-the-fight/
I'm not a game reviewer and this is not a Halo 3 PC review. But, it is my hands-on impressions after several hours in the campaign component of the Halo 3 update to the Halo Master Chief Collection for PC. I played through portions of this game on two different systems; my laptop with a Core i5-9300H and GTX 1650, then on my ultra-wide gaming PC with a Ryzen 9 3900X and RTX 2080. I tossed my controller to the side for this as if I wanted that experience I would have just plopped down on my sofa with my Xbox One version of the game.
But you play this on PC for all the enhancements you get; faster load times, better graphical fidelity, ultra-wide support, unlocked frame rate, basically all the good stuff you want on PC. Halo 3 finds itself in a very interesting place in the Halo: MCC. Development wise it was the first game released on the Xbox 360 and fairly early in its life cycle, with Halo Reach coming next, followed with Halo 4. Because of this, the mechanics of the game can come across a bit off compared to Reach and the remastered Halo and Halo 2. I'm not going to discuss the quality of the story because quite frankly it's Halo 3 and it launched almost 13 years ago. But I will say it remains unchanged for those revisiting and the newcomers will get to experience the story as it was told back in late 2007.