Death Stranding PC Feels More Like Cinema Than TV Thanks to Ultrawide, Says Developer

Death Stranding PC Feels More Like Cinema Than TV Thanks to Ultrawide, Says Developer

4 years ago
Anonymous $qOHwDUKgAF

https://wccftech.com/death-stranding-pc-feels-more-like-cinema-than-tv-thanks-to-ultrawide-says-developer/

Death Stranding PC is launching today, featuring a number of improvements over the PlayStation 4 version including support for NVIDIA's Deep Learning Super Sampling (DLSS) 2.0, which promises to deliver 4K at 60 frames per second even on an RTX 2060 graphics card.

In an interview with Geoff Keighley, though, Kojima Productions Art Director Yoji Shinkawa specifically highlighted the addition of Ultrawide (21:9) screen support as particularly interesting in Death Stranding PC. According to Shinkawa, this gives the game a proper cinematic look, as if you were in a theater, whereas the regular 16:9 version feels more like watching a TV show on your own television.

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