Assassin’s Creed Valhalla Features a Very Different Take on RPG Mechanics; Combat Will Be Brutal
https://wccftech.com/assassins-creed-valhalla-features-a-very-different-take-on-rpg-mechanics-combat-will-be-brutal/
The unveiling of Assassin's Creed Valhalla is still fresh and gameplay details are coming in via select developer interviews.
Creative Director Ashraf Ismail, who previously directed the franchise's renaissance with Assassin's Creed Origins in 2017, is back at the helm for Assassin's Creed Valhalla. Speaking to the Australian website Press Start, he revealed the upcoming installment will feature a very different take on RPG mechanics. For instance, traditional levels are gone.
Assassin’s Creed Valhalla Features a Very Different Take on RPG Mechanics; Combat Will Be Brutal
May 1, 2020, 12:32pm UTC
https://wccftech.com/assassins-creed-valhalla-features-a-very-different-take-on-rpg-mechanics-combat-will-be-brutal/
> The unveiling of Assassin's Creed Valhalla is still fresh and gameplay details are coming in via select developer interviews.
> Creative Director Ashraf Ismail, who previously directed the franchise's renaissance with Assassin's Creed Origins in 2017, is back at the helm for Assassin's Creed Valhalla. Speaking to the Australian website Press Start, he revealed the upcoming installment will feature a very different take on RPG mechanics. For instance, traditional levels are gone.