Resident Evil 3 Remake ReShade Ray Tracing Improves Visuals With Better Ambient Occlusion Effects

Resident Evil 3 Remake ReShade Ray Tracing Improves Visuals With Better Ambient Occlusion Effects

4 years ago
Anonymous $9CO2RSACsf

https://wccftech.com/resident-evil-3-remake-reshade-ray-tracing/

Resident Evil 3 Remake doesn't support ray tracing effects, but Pascal “Marty McFly” Gilcher’s RayTraced Global Illumination shader can be used to introduce similar effects in games that do not support them natively

AD Massicuro recently shared a new video showcasing how Pascal “Marty McFly” Gilcher’s RayTraced Global Illumination shader can improve the game's visuals. The end results, needless to say, are impressive.

Resident Evil 3 Remake ReShade Ray Tracing Improves Visuals With Better Ambient Occlusion Effects

Apr 5, 2020, 1:13am UTC
https://wccftech.com/resident-evil-3-remake-reshade-ray-tracing/ > Resident Evil 3 Remake doesn't support ray tracing effects, but Pascal “Marty McFly” Gilcher’s RayTraced Global Illumination shader can be used to introduce similar effects in games that do not support them natively > AD Massicuro recently shared a new video showcasing how Pascal “Marty McFly” Gilcher’s RayTraced Global Illumination shader can improve the game's visuals. The end results, needless to say, are impressive.