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Final Fantasy VII Remake Uses Dynamic Resolution On Both Base PS4 and PS4 Pro; Performance Is Extremely Solid, According to Demo Analysis

Final Fantasy VII Remake Uses Dynamic Resolution On Both Base PS4 and PS4 Pro; Performance Is Extremely Solid, According to Demo Analysis

4 years ago
Anonymous $9CO2RSACsf

https://wccftech.com/final-fantasy-vii-remake-dynamic-resolution-performance/

Final Fantasy VII Remake is looking to be among the best looking games ever released on PlayStation 4, and it seems like the game will not just look gorgeous, but run incredibly smoothly on both base PlayStation 4 and PlayStation 4 Pro.

According to VG Tech, the Final Fantasy VII Remake uses dynamic resolution on both base PlayStation 4 and PlayStation 4 Pro. When outputting at 2160p, the lowest resolution used in the demo is 2133x1200 while the highest 2880x1620. When outputting at 1080p, the game renders at native resolution with forced supersampling disabled. On base PlayStation 4, the lowest resolution is 1600x900 while the highest is 1920x1080.

Final Fantasy VII Remake Uses Dynamic Resolution On Both Base PS4 and PS4 Pro; Performance Is Extremely Solid, According to Demo Analysis

Mar 3, 2020, 4:22pm UTC
https://wccftech.com/final-fantasy-vii-remake-dynamic-resolution-performance/ > Final Fantasy VII Remake is looking to be among the best looking games ever released on PlayStation 4, and it seems like the game will not just look gorgeous, but run incredibly smoothly on both base PlayStation 4 and PlayStation 4 Pro. > According to VG Tech, the Final Fantasy VII Remake uses dynamic resolution on both base PlayStation 4 and PlayStation 4 Pro. When outputting at 2160p, the lowest resolution used in the demo is 2133x1200 while the highest 2880x1620. When outputting at 1080p, the game renders at native resolution with forced supersampling disabled. On base PlayStation 4, the lowest resolution is 1600x900 while the highest is 1920x1080.