Watch Dogs: Legion – Reflecting On Ray Tracing And DLSS

Watch Dogs: Legion – Reflecting On Ray Tracing And DLSS

4 years ago
Anonymous $RGO3jP_V_c

https://wccftech.com/watch-dogs-legion-reflecting-on-ray-tracing-and-dlss/

Remember that old Watchdogs E3 bullshot? I think we've finally made it there! But seriously, the third entry to the Watchdogs franchise, Watchdogs Legion, has stepped into the realm of cross-generation status and brought some new shinies but still held back a bit by the old guard systems. That's not to say that Watchdogs legion hasn't taken the Disrupt Engine and made some massive improvements in it.

Ubisoft partnered with NVIDIA on Watchdogs Legion to bring DLSS and DXR reflections to the world of Watchdogs and the payoff was has been quite good. While the DLSS support will only be available on NVIDIA RTX capable graphics cards due to the nature of the requirement for Tensor Core support the DXR support extends beyond and is even available on the Xbox Series X/S and graphics cards that have a DXR supported driver stack.

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