Genshin Impact Gacha Guide: How Many Characters Will $50 of Real Money Unlock?

Genshin Impact Gacha Guide: How Many Characters Will $50 of Real Money Unlock?

4 years ago
Anonymous $rxtAWepgzY

https://wccftech.com/genshin-impcat-gacha-guide-how-many-characters-for-50-dollars/

It’s fair to say the launch of Genshin Impact has gone according to plan. The free-to-play adventure, which combines a vast open world similar in style to Zelda: Breath of the Wild with complex interlocking JRPG mechanics has already been downloaded by 10s of millions and is likely on track to bring in $100 million (more than its total budget) by the end of this month.

That said, there are some who remain leery about the game’s approach to monetization. While the game is free-to-play, it employs a random lootbox-like “gacha” system for unlocking most of its characters and some high-level weapons. There is already widespread evidence of people spending hundreds, or even thousands, of dollars on the game, but what if you’re the more cautious type? What if your goal was to spend only roughly the amount of a full-price game – say, $50? What would that actually get you? As somebody who’s typically allergic to microtransactions, I decided to put that question to the test.

Genshin Impact Gacha Guide: How Many Characters Will $50 of Real Money Unlock?

Oct 13, 2020, 5:23pm UTC
https://wccftech.com/genshin-impcat-gacha-guide-how-many-characters-for-50-dollars/ > It’s fair to say the launch of Genshin Impact has gone according to plan. The free-to-play adventure, which combines a vast open world similar in style to Zelda: Breath of the Wild with complex interlocking JRPG mechanics has already been downloaded by 10s of millions and is likely on track to bring in $100 million (more than its total budget) by the end of this month. > That said, there are some who remain leery about the game’s approach to monetization. While the game is free-to-play, it employs a random lootbox-like “gacha” system for unlocking most of its characters and some high-level weapons. There is already widespread evidence of people spending hundreds, or even thousands, of dollars on the game, but what if you’re the more cautious type? What if your goal was to spend only roughly the amount of a full-price game – say, $50? What would that actually get you? As somebody who’s typically allergic to microtransactions, I decided to put that question to the test.