Red Dead Redemption 2’s labor controversy, explained

Red Dead Redemption 2’s labor controversy, explained

5 years ago
Anonymous $oIHRkISgaL

https://www.polygon.com/2018/10/27/18029154/red-dead-redemption-2-working-conditions-rockstar-games-overtime-labor

Red Dead Redemption 2 is the biggest game in the world, dominating the current conversation of video games and popular culture. It also represents the industry’s decades-long struggles to mature from creative experiments in garages and small office complexes to international, 24-hours, 7-days a week consumer products made by thousands.

You may have read stories about “crunch” and poor working conditions during the creation of Red Dead Redemption 2. The issue, for both Rockstar Games and the industry at large, is complex. Here is a primer.

Red Dead Redemption 2’s labor controversy, explained

Oct 27, 2018, 1:23pm UTC
https://www.polygon.com/2018/10/27/18029154/red-dead-redemption-2-working-conditions-rockstar-games-overtime-labor > Red Dead Redemption 2 is the biggest game in the world, dominating the current conversation of video games and popular culture. It also represents the industry’s decades-long struggles to mature from creative experiments in garages and small office complexes to international, 24-hours, 7-days a week consumer products made by thousands. > You may have read stories about “crunch” and poor working conditions during the creation of Red Dead Redemption 2. The issue, for both Rockstar Games and the industry at large, is complex. Here is a primer.