Soulcalibur 6 review

Soulcalibur 6 review

6 years ago
Anonymous $oIHRkISgaL

https://www.pcgamer.com/soulcalibur-6-review/

What is it? A fighting game set in a very strange vision of the 16th century.Expect to pay $60/£50Developer Bandai Namco StudiosPublisher Bandai Namco EntertainmentReviewed on Intel Core i5-2500K 3.3GHZ, 16GB RAM, GeForce GTX 970Multiplayer Two players competitive online.Link Official site

The samurai Mitsurugi launches a sweeping vertical combo, sweeping his katana above his head and down again. It’s a classic Mitsurugi move—he has several versions of this attack with varying ranges and speed—and that makes it easy to dodge. In other fighting games these windows of vulnerability are fleeting moments that you have to leap on, but in Soulcalibur they are long enough to savour. A deft step left with Geralt exposes the samurai completely, and I punish Mitsurugi with a quick combo to his side.

Soulcalibur 6 review

Oct 22, 2018, 3:42pm UTC
https://www.pcgamer.com/soulcalibur-6-review/ > What is it? A fighting game set in a very strange vision of the 16th century.Expect to pay $60/£50Developer Bandai Namco StudiosPublisher Bandai Namco EntertainmentReviewed on Intel Core i5-2500K 3.3GHZ, 16GB RAM, GeForce GTX 970Multiplayer Two players competitive online.Link Official site > The samurai Mitsurugi launches a sweeping vertical combo, sweeping his katana above his head and down again. It’s a classic Mitsurugi move—he has several versions of this attack with varying ranges and speed—and that makes it easy to dodge. In other fighting games these windows of vulnerability are fleeting moments that you have to leap on, but in Soulcalibur they are long enough to savour. A deft step left with Geralt exposes the samurai completely, and I punish Mitsurugi with a quick combo to his side.