Rockstar responds to blowback over Red Dead Redemption 2 team’s ‘100-hour’ workweeks
https://www.polygon.com/2018/10/15/17979818/red-dead-redemption-2-crunch-dan-houser-interview
Rockstar Games renewed the ongoing conversation of game industry crunch after co-founder Dan Houser suggested in a New York Magazine interview that the development team worked multiple 100-hour weeks on Red Dead Redemption 2. In response to the backlash, Houser sought to clarify his comments, although those concerned about crunch at the studio may not be satisfied.
New York Magazine’s story about the making of Rockstar’s new Red Dead noted that writing and edits on the game’s script were “immense,” with Houser explaining, “We were working 100-hour weeks” earlier this year.