Fallout 76 VATS
https://www.pcgamer.com/fallout-76-vats/
I'm not sure what I was expecting from VATS in Fallout 76, which we got to play during a hands-on session last week at an event in West Virginia. In Fallout 3, 4 and New Vegas, the Vault-Tec Assisted Targeting System lets you slow down time to target the different body parts of your enemies. Target their arms so they'll drop their weapons. Cripple their legs to slow them down. Aim for their head or other weak points, or cycle through several enemies and line up devastating shots on all of them. VATS also gave the combat in prior Fallout games a dramatic and cinematic feel: at times the camera would leave your character's POV and frame you in a hero (or villain) shot as you took your enemy down.
Fallout 76 was never going to be able to support the VATS we know and love—you can't slow down time or pause for bloody cinematics in an online multiplayer game that takes place in real-time—but I was hoping for something better than what we saw in our hands-on session. As you can see in the video above, this is a heavily diluted and somewhat unintuitive version of VATS.