The Oculus Quest isn't as powerful as the Rift, but it's probably the future

The Oculus Quest isn't as powerful as the Rift, but it's probably the future

6 years ago
Anonymous $oIHRkISgaL

https://www.pcgamer.com/the-oculus-quest-isnt-as-powerful-as-the-rift-but-its-probably-the-future/

High-end PC headsets are not how VR gets big. That much is clear by now, more than two years after the launch of the Oculus Rift and the HTC Vive. Neither headset has brought VR to the masses. The PC is expensive, the gear's expensive, and that damn cable makes it hard to fully feel the freedom we want in virtual reality. The Quest, which Oculus announced at its VR conference on Wednesday, has none of those problems. It's a $400 headset, including a pair of Touch controllers, that offers head tracking closer to the Oculus Rift than cheap mobile headsets. The Rift isn't going away, but after spending some time with the Quest, I think it'll become the centerpiece of Oculus's quest to put VR headsets on as many heads as possible.

Up to this point, most people who have experienced VR have done so with a headset like the Samsung GearVR or the newer Oculus Go, which are cheap and portable. Both run on Android, and so does the new Oculus Quest. But the difference is seriously night and day. The Quest makes those headsets look like toys. Neither can do true positional tracking, or run games that are anywhere near as demanding as the Oculus Rift on a decent PC, but playing games on the Quest does feel like using a high-end headset.

The Oculus Quest isn't as powerful as the Rift, but it's probably the future

Sep 28, 2018, 11:26pm UTC
https://www.pcgamer.com/the-oculus-quest-isnt-as-powerful-as-the-rift-but-its-probably-the-future/ > High-end PC headsets are not how VR gets big. That much is clear by now, more than two years after the launch of the Oculus Rift and the HTC Vive. Neither headset has brought VR to the masses. The PC is expensive, the gear's expensive, and that damn cable makes it hard to fully feel the freedom we want in virtual reality. The Quest, which Oculus announced at its VR conference on Wednesday, has none of those problems. It's a $400 headset, including a pair of Touch controllers, that offers head tracking closer to the Oculus Rift than cheap mobile headsets. The Rift isn't going away, but after spending some time with the Quest, I think it'll become the centerpiece of Oculus's quest to put VR headsets on as many heads as possible. > Up to this point, most people who have experienced VR have done so with a headset like the Samsung GearVR or the newer Oculus Go, which are cheap and portable. Both run on Android, and so does the new Oculus Quest. But the difference is seriously night and day. The Quest makes those headsets look like toys. Neither can do true positional tracking, or run games that are anywhere near as demanding as the Oculus Rift on a decent PC, but playing games on the Quest does feel like using a high-end headset.