New Sekiro Trailer Features Brutal Combat And Shinobi Acrobatics

New Sekiro Trailer Features Brutal Combat And Shinobi Acrobatics

6 years ago
Anonymous $oIHRkISgaL

https://www.gamespot.com/articles/new-sekiro-trailer-features-brutal-combat-and-shin/1100-6461658/

From Software has released a new trailer for Sekiro: Shadows Die Twice ahead of the start of Tokyo Game Show, which begins on September 20. The trailer is, as is typical for From Software titles such as Dark Souls and Bloodborne, moody and ominous. It shows a shinobi seeming lying dead on the floor, but quickly cuts to gameplay, with the lead characters acrobatically launching himself around the environment.

This kind of movement is the big distinction between Sekiro and the Dark Souls series. The main character has a grappling hook, and can quickly climb up walls, hide in the rafters, and generally engage in sneaky ninja behaviour to take out his enemy. Despite this, the combat still looks and feels very familiar to previous From Software games, though perhaps with the intensity turned up. In the trailer the main character is shown taking on towering, gruesome beasts in brutal combat. Kitao has also posted some pretty sweet artwork for the game on Twitter, which you can see below.

New Sekiro Trailer Features Brutal Combat And Shinobi Acrobatics

Sep 11, 2018, 10:26am UTC
https://www.gamespot.com/articles/new-sekiro-trailer-features-brutal-combat-and-shin/1100-6461658/ > From Software has released a new trailer for Sekiro: Shadows Die Twice ahead of the start of Tokyo Game Show, which begins on September 20. The trailer is, as is typical for From Software titles such as Dark Souls and Bloodborne, moody and ominous. It shows a shinobi seeming lying dead on the floor, but quickly cuts to gameplay, with the lead characters acrobatically launching himself around the environment. > This kind of movement is the big distinction between Sekiro and the Dark Souls series. The main character has a grappling hook, and can quickly climb up walls, hide in the rafters, and generally engage in sneaky ninja behaviour to take out his enemy. Despite this, the combat still looks and feels very familiar to previous From Software games, though perhaps with the intensity turned up. In the trailer the main character is shown taking on towering, gruesome beasts in brutal combat. Kitao has also posted some pretty sweet artwork for the game on Twitter, which you can see below.