DICE Says DX12 Performance in BFV Is Similar to BF1, Comments on Ray Tracing with AMD GPUs

DICE Says DX12 Performance in BFV Is Similar to BF1, Comments on Ray Tracing with AMD GPUs

6 years ago
Anonymous $oIHRkISgaL

https://wccftech.com/dice-dx12-performance-bfv-similar-bf1/

In a Gamescom 2018 roundtable interview transcribed by Tom’s Hardware, DICE Technical Director Christian Holmquist shared some information about the upcoming release of Battlefield V, currently in Open Beta and now scheduled to launch on November 20th. To begin with, he talked about DirectX 12 performance which will be more or less the same as already seen in Battlefield 1.

We did optimize some paths of DX12, but since most of this work is in the DXR API, what we did was that we made sure none of that was bottlenecking our throughput. So, playing DX12 performance will be similar to what we had in Battlefield 1.